﻿
WGUIMode = {
    kNormalWindowUI = 1,     -- 普通模式
    kBigPictureUI = 2,       -- 大屏模式
};

big_picture_model =
{
    running_cloud_game_id_ = 0;
    ui_mode_ = WGUIMode.kNormalWindowUI;

    init = function()
    end;

    inner_log = function (msg, core_msg)
        base_utility.log(string.format("[big_picture][model] %s", msg), core_msg);
    end;

    is_bigpic_ui = function()
        return big_picture_model.ui_mode_ == WGUIMode.kBigPictureUI;
    end;
};

big_picture_model.init();